Quadratic Equation Solver

Solve ax² + bx + c = 0 — real and complex roots, vertex, discriminant.

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Roots
Discriminant (b² − 4ac)
Vertex
Axis of Symmetry
📖 Read the full guide: Quadratic Equations: Discriminant, Roots and Vertex Form In-depth article explaining the math and real-world context.
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The Quadratic Formula

The quadratic formula solves any equation of the form ax² + bx + c = 0:

x = ( −b ± √(b² − 4ac) ) / (2a)

It works for any quadratic, even when factoring isn't obvious or possible. The formula was known to Babylonians as early as 2000 BCE in geometric form, and reached its modern algebraic form via medieval Arabic mathematicians (Al-Khwarizmi, ~820 CE). The Wikipedia quadratic formula article covers derivation by completing the square.

The Discriminant Tells You What to Expect

The expression D = b² − 4ac (called the discriminant) reveals the nature of the solutions before you compute them:

DiscriminantSolutionsGraph Behavior
D > 0Two distinct real rootsParabola crosses x-axis twice
D = 0One repeated real root (double root)Parabola touches x-axis at vertex
D < 0Two complex conjugate rootsParabola doesn't touch x-axis
Case Study — Projectile Physics

How long until the ball hits the ground?

A ball is thrown up at 20 m/s from a height of 5 m. Gravity pulls it down at 9.8 m/s². Its height over time follows:

h(t) = −4.9t² + 20t + 5

Setting h(t) = 0 (ground) gives a quadratic with a = −4.9, b = 20, c = 5. Discriminant: D = 400 − 4(−4.9)(5) = 498. Roots:

t = (−20 ± √498) / (−9.8) ≈ 4.31 s   or   −0.24 s

The negative root is physically meaningless (time before the throw). The ball hits the ground at ~4.31 seconds. This is the canonical engineering use of quadratics — modeling parabolic motion, structural arches, optimization problems.

Vertex Form and the Parabola

The vertex of y = ax² + bx + c is at:

x = −b / (2a)   ,   y = c − b² / (4a)

If a > 0, the parabola opens upward — vertex is the minimum point. If a < 0, it opens downward — vertex is the maximum. This is critical for optimization problems (maximize area, profit, etc.).

Where Quadratics Show Up in Real Life

  • Physics: projectile motion, springs, simple harmonic motion
  • Engineering: structural arches, satellite dishes, suspension bridges
  • Economics: revenue maximization, supply and demand intersections
  • Computer graphics: Bézier curves, parabolic interpolation
  • Finance: Black-Scholes option pricing (in part)